As a student plays, My Math Academy collects performance data to determine which game level to offer next. Depending on their individual progress, students move up or down between levels. In the following example, a student named Marie learns the skill “Count in sequence from 6 to 10.”
The graph shows how Marie moves forward and backward through the game levels based on her performance in the game.
- Marie struggles on the Pretest level, so My Math Academy offers her a game at the Teaching level.
- From the Teaching level, My Math Academy moves Marie forward to the Practice Medium level.
- Marie struggles at the Practice Medium level, so My Math Academy moves her back to the Practice Easy level.
- Marie also struggles at the Practice Easy level, so My Math Academy moves her back to the Teaching level for reteaching.
- After reteaching, My Math Academy moves Marie forward to the Practice Medium level.
- Marie plays the Practice Medium level twice before moving forward to the Assessment level.
- Marie passes the Assessment level, demonstrating understanding of the concept. (If Marie had not passed the Assessment level, My Math Academy would have moved her to either the Practice Medium or Practice Hard level for more practice.)
Because the system uses each student’s gameplay data to make decisions about the content that he or she needs to learn next, each student has an individualized learning pathway.